N.event — Server Events
N.event() is the event-based alternative to `N.command`. Instead of triggering through `/commands`, it listens to **server events** — for example, `playerJoin`, `playerDeath`, `vehicleEnter`, or c
🔹 Basic Syntax
N.event({
cmd: "playerJoin",
description: "Triggered when player joins the server",
notify: "👋 Welcome to the server!",
action: (player) => {
player.outputChatBox(`Hello ${player.name}, enjoy your stay!`);
}
});Side
Availability
Description
⚙️ Parameters
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Type
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